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  • Measuring presence in video games: An investigation of the potential use of physiological measures as indicators of presence

    Gated Peer-Reviewed 13/02/2019 University of Copenhagen

    Abstract: Presence has become an increasingly central component of Games User Research (GUR) as developments in technology continuously make modern video games more conducive to the sensation of ‘being there’ in virtual environments. The quality of games is now commonly evaluated based on how reliably they elicit presence; however, no standardized objective measure of presence […]

  • How does navigation system behavior influence human behavior?

    Open Access Peer-Reviewed 13/02/2019 University of Zurich + 2

    Abstract: Navigation systems are ubiquitous tools to assist wayfinders of the mobile information society with various navigational tasks. Whenever such systems assist with self-localization and path planning, they reduce human effort for navigating. Automated navigation assistance benefits navigation performance, but research seems to show that it negatively affects attention to environment properties, spatial knowledge acquisition, […]

  • Using computer-vision and machine learning to automate facial coding of positive and negative affect intensity

    Open Access Peer-Reviewed 05/02/2019 The Ohio State University + 2

    Abstract: Facial expressions are fundamental to interpersonal communication, including social interaction, and allow people of different ages, cultures, and languages to quickly and reliably convey emotional information. Historically, facial expression research has followed from discrete emotion theories, which posit a limited number of distinct affective states that are represented with specific patterns of facial action. […]

  • Moderating effects of prior brand usage on visual attention to video advertising and recall: An eye-tracking investigation

    Gated Peer-Reviewed 01/02/2019 University of South Australia

    Abstract: For advertisers, attracting attention to video marketing stimuli is paramount to building and refreshing consumers’ brand memories and increasing their propensity to purchase. Research has demonstrated brand users are more likely to recall advertising, possibly suggesting a brand’s commercials draw more attention from current users than potential new customers. Testing whether prior brand usage […]

  • Determining Consumer Preferences for Floral Design Elements

    Open Access 29/01/2019 Texas A&M University

    Floral designers have long been taught that the most important attributes of a floral design are the elements of line, color, texture, pattern, form, space, and size. Yet, little formal research has been conducted to determine which of these design elements are truly important to consumers and drive their purchasing behavior. This project, co-funded by […]

  • Role of subjective and objective measures of cognitive processing during learning in explaining the spatial contiguity effect

    Gated Peer-Reviewed 09/01/2019 University of Copenhagen + 2

    Abstract: The main objective of this study was to investigate the potential of combining subjective and objective measures of learning process to uncover the mechanisms underlying the spatial contiguity effect in multimedia learning. The subjective measures of learning process were self-reported cognitive load ratings and the objective measures were eye-tracking and EEG measures. Learning outcome […]

  • Contrasting Divergent and Convergent Thinking by Electroencephalography and Eye Tracking

    Gated Peer-Reviewed 09/01/2019 Politecnico di Torino + 2

    Abstract: The present study explores the adoption of electroencephalography and eye tracking to assess physiological differences between divergent and convergent thinking. In neuroscientific literature alpha power synchronization in the right parietal lobe has been associated to top-down inhibition of task-irrelevant cognitive processes occurring during divergent thinking, but findings in oculometric studies seem to suggest a […]

  • Traditional SETA No More: Investigating the Intersection Between Cybersecurity and Cognitive Neuroscience

    Open Access Peer-Reviewed 08/01/2019 Kennesaw State University

    Abstract: We investigated the role automated behavior plays in contributing to security breaches. Using different forms of phishing, combined with multiple neurophysiological tools, we were able to more fully understand the approaches participants took when they engaged with a phishing campaign. The four participants of this pilot study ranged in their individual characteristics of gender […]

  • Explicit and Implicit Measures in Video Quality Assessment

    Open Access Peer-Reviewed 01/01/2019 University of Perugia + 2

    Abstract: This work investigates the relation between subjective Video Quality Assessment (VQA) metrics and psychophysiological measures of human interaction assessment such as gaze tracking, electroencephalography and facial expression recognition. Subjective quality assessment is based on deliberate judgement attributions of perceived quality and processes that human perceivers are not consciously aware of. Traditional VQA methods ask […]

  • The Effect of Taboo Content on Incidental Vocabulary Acquisition in a Foreign Language: A Facial Expression Analysis Study

    Open Access Peer-Reviewed 01/01/2019 Bayburt University

    Abstract: This study aims to examine how taboo content affects language learner psychology and language learning gains in a multi-modal learning environment by using facial expression analysis. 40 Muslim language learners were initially asked about their opinions on pork and watched a subtitled cooking video including pork visuals and their facial expressions were recorded. Before […]

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