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The influence of negative emotions on brand trust and intention to share cause-related posts: A neuroscientific study
Negative user-generated content provides cues that warn other consumers to avoid using a particular product or service. This study explores whether brand feedback can counteract consumer backlash to a given company’s cause-related marketing, with a particular focus on how visual attention can moderate negative emotions. Hypotheses based on the Appraisal-Tendency Framework and commitment-trust theory were […]
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The neurophysiological mechanisms underlying brand personality consumer attraction: EEG and GSR evidence
The “similarity-attraction” mechanism of brand personality exists in a state of controversy because many studies have found that the brand personality favored by consumers is inconsistent with their personality. The psychological reasons underlying this paradoxical situation remain unknown. Therefore, based on the circumplex model of emotion theory in neuroscience, this study uses EEG and GSR […]
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Experimental Setup and Protocol for Creating an EEG-signal Database for Emotion Analysis Using Virtual Reality Scenarios
Automatic emotion recognition systems aim to identify human emotions from physiological signals, voice, facial expression or even physical activity. Among these types of signals, the usefulness of signals from electroencephalography (EEG) should be highlighted. However, there are few publicly accessible EEG databases in which the induction of emotions is performed through virtual reality (VR) scenarios. […]
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Analyzing motivating functions of consumer behavior: Evidence from attention and neural responses to choices and consumption
Academia and business have shown an increased interest in using neurophysiological methods, such as eye-tracking and electroencephalography (EEG), to assess consumer motivation. The current research contributes to this literature by verifying whether these methods can predict the effects of antecedent events as motivating functions of attention, neural responses, choice, and consumption. Antecedent motivational factors are […]
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Emerging biometric methodologies for human behaviour measurement in applied sensory and consumer science
This chapter covers some of the most popular emerging technologies used for measuring human behaviour in applied sensory and consumer science. Here, we focus on eye-tracking (ET) technology, electrodermal activity (EDA) or skin conductance, facial expression analysis (FEA) and electroencephalography (EEG), all of which can be employed to explore the underlying and at times unconscious […]
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The effects of expressions of fear induced by background music on reading comprehension
Research has suggested that background music can have a positive or negative effect that can influence the affective state of individuals. Although research has demonstrated that fear negatively influences our cognitive performance, there is a research gap in understanding the combined effects of different background music tempo and fear in influencing reading comprehension performance. Data […]
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Children’s physiological and behavioural response evoked by the observation, olfaction, manipulation, and consumption of food textures. Part 1: liquid products
Children are thought to prefer homogeneous and simple textures that are easy to manipulate in the mouth. Although scientific research has been done on children’s acceptance for food textures, there is a lack of knowledge regarding the emotional response elicited by textures in this group of population. Physiological and behavioural methods could be an appropriate […]
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Mobile Eye-Tracking as a Research Method to Explore the D/Deaf Experience at Arts and Cultural Venues
D/deaf activists have consistently lamented their exclusion from the decision-making process by service providers. Accessibility is only effective when designed with contributions from those affected by the perceived or known barrier. This paper redresses the historic absence of the D/deaf paradigm, and recenters the focus to the individual’s perspective of accessibility requirements by developing a […]
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Bridging social marketing and technology in the disability field: an empirical study on the role of cybernetic avatar and social inclusion
Purpose This study aims to determine the perception and attitude of consumers toward the presence of cybernetic avatars (CAs) as part of a social inclusion initiative. Design/methodology/approach A mixed method was used to conduct the study using facial recognition expressions and surveys. Three studies were conducted. Study 1 examines consumers’ attitudes and perceptions of a […]
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Differentiating Use of Facial Expression between Individuals with and without Traumatic Brain Injury Using Affectiva Software: A Pilot Study
This study investigated the feasibility of using an automated facial coding engine, Affectiva (integrated in iMotions, version 8.2), for evaluating facial expression after traumatic brain injury (TBI). An observational cross-sectional study was conducted based on facial expression data from videos of participants with TBI and control participants. The aims were to compare TBI and control […]
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