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  • Cognitive behavioral therapy with adaptive virtual reality exposure vs. cognitive behavioral therapy with in vivo exposure in the treatment of social anxiety disorder

    Open AccessPeer-Reviewed22/11/2022University of Southern Denmark + 2

    Social anxiety disorder (SAD) has a high prevalence and an early onset with recovery taking decades to occur. Current evidence supports the efficacy of cognitive behavioral therapy (CBT) with virtual reality (VR) exposure. However, the evidence is based on a sparse number of studies with predominantly small sample sizes. There is a need for more […]

  • Virtual Reality images’ impact on cognition and affect in hotel promotions: Application of self-reported and psycho-physiological measures

    GatedPeer-Reviewed15/11/2022Oklahoma State University + 3

    The current study examines how two types of Virtual Reality (VR) hotel images impact cognition and affect when used for promotional purposes. The study employs psycho-physiological measurement tools along with a self-reported survey method to evaluate: (1) affective responses, (2) Cognitive Load, and (3) and attitudinal and behavioral intention responses that two types of VR […]

  • Evaluation of a motorised patient transfer device based on perceived workload, technology acceptance, and emotional states

    GatedPeer-Reviewed05/11/2022Universiti Sains Malaysia

    The high prevalence of musculoskeletal disorders (MSDs) among healthcare workers is partly attributed to the low adoption of patient transfer assistive devices. This study aimed to evaluate the nurses’ perceived workload, technology acceptance, and emotional states during the use of the sliding board (SB) and mechanical intervention in the form of a Motorised Patient Transfer […]

  • Left visual field bias during face perception aligns with individual differences in reading skills and is absent in dyslexia

    Open AccessPeer-Reviewed18/08/2022University of Gothenburg

    When looking at faces, we tend to attend more to the left visual field (corresponding to the right side of the person’s face). This phenomenon is called the left visual field bias (LVF) and is presumed to reflect the brain’s right-sided dominance for face processing. Whether alterations in hemispheric dominance are present in dyslexia, and […]

  • Exploring Pie Chart Visual Properties and Design Elements: EyeTracking Approach

    Open AccessPeer-Reviewed10/08/2022Loyola University

    This research explores the impact of pie chart data representation on users by focusing on users’ performance, cognitive effort, and visual attention while employing novel eye tracking technology. This research focused on two questions centered around a difference in users’ visual attention, performance, and cognitive effort between pie chart visual properties and design variations. Two […]

  • A Test Management System to Support Remote Usability Assessment of Web Applications

    GatedPeer-Reviewed20/10/2022UniversitĂ  Politecnica delle Marche + 2

    Nowadays, web designers are forced to have an even deeper perception of how users approach their products in terms of user experience and usability. Remote Usability Testing (RUT) is the most appropriate tool to assess the usability of web platforms by measuring the level of user attention, satisfaction, and productivity. RUT does not require the […]

  • The face in everyday social interaction: social outcomes and personality correlates of facial behaviour

    Open AccessPeer-Reviewed12/10/2022Nottingham Trent University

    Facial behaviour is a central component of social interaction, yet is primarily studied in the absence of a social partner with a heavy focus on static, universal prototypes. Examination of individual variation in facial behaviour embedded within social interaction is essential to understand social function. We conducted a three-part multi-method study to examine how variation […]

  • Affective Dynamics and Cognition during Game-based Learning

    GatedPeer-Reviewed29/09/2022University of Central Florida + 3

    Inability to regulate affective states can impact one’s capacity to engage in higher-order thinking like scientific reasoning with game-based learning environments. Many efforts have been made to build affect-aware systems to mitigate the potentially detrimental effects of negative affect. Yet, gaps in research exist since accurately capturing and modeling affect as a state that changes […]

  • Cognitive Load Measurement Using Arithmetic and Graphical Tasks and Galvanic Skin Response

    GatedPeer-Reviewed21/09/2022Wrocław University of Science and Technology

    The results of an experiment to measure cognitive load using arithmetic and graphical tasks and galvanic skin response (GSR) biometric technique are presented in this paper. 62 volunteers were recruited to take part in a laboratory experiment conducted with the integrated iMotions biometric platform. Data were collected using observations, Single Ease Question (SEQ) and NASA […]

  • Leveraging the Science to Understand Factors Influencing the Use of AI-Powered Avatar in Healthcare Services

    GatedPeer-Reviewed09/09/2022Rochester Institute of Technology

    Interests in artificial intelligence (AI) adoption have increased in many organizations. Medical providers are seeking collaborations with technology companies to provide a reliable mental healthcare service for patients. While the interest in adopting an AI-powered healthcare solution is high, it is still unclear on patients’ attitude towards adopting AI for their mental health care. Three […]

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