Tobii Pro Eye Tracking Glasses 2

Hardware Specifications (no longer manufactured or sold)

Tobii Pro Glasses 2 shows exactly what a person is looking at in real time, as he or she moves freely in any real-world environment. The eye tracking glasses help broaden insights into human behavior across many research disciplines. (Integrates with iMotions but no longer manufactured or sold).

The Tobii Pro Eye Tracking Glasses 2 are compatible with the iMotions Eye Tracking Glasses Module.

See Cleaning instructions

Eye Tracking Glasses
Tobii Pro Glasses 2
Sample rate
50 Hz or 100 Hz
Calibration procedure
1 point
Binocular eye tracking
Parallax compensation
Slippage compensation
Yes, 3D eye tracking model
Pupil measurement
Yes, absolute measure
Grilamid plastic, stainless steel, aluminum
Protective lens
Plastic, in 2 versions: clear and tinted
Interchangeable lenses
Nose pad
Grilamid plastic, interchangeable
Scene camera, video resolution
1920 ×1080 at 25 fps
Scene camera, video format
Scene camera, field of view
90 deg. 16:9 format
Visual field of view (frame obstruction)
More than 160 deg. horizontally, 70 deg. vertically
Scene camera horizontal and vertical FOV (approx.)
82 deg. horizontal / 52 deg. vertical
Number of eye tracking sensors
4 sensors
Frame dimensions
179 ×159 ×57 mm
Recording unit dimensions
130 x 85 x 27 mm
Weight (glasses)
45 grams including protective lens
Weight (recording unit)
312 grams
Cable length
1200 mm
Integrated microphone
Fixed geometry
Gyroscope and accelerometer
Battery recording time
120 min.
Battery type
Rechargeable 18650 Li-ion, Capacity: 3 400 mAh
Storage media
SD (SDXC, SDHC) card
HDMI, Micro USB, 3.5 mm jack sync port (TTL signal)

Powerful software

for powerful research

To analyze the eye tracking data you’ve gathered from eye tracking glasses like the Tobii Pro Glasses 2, you’ll need software that can provide the precision and accuracy your study requires. With the iMotions Eye Tracking Glasses Module, you can analyze your real-world eye tracking data with metrics such as:

  • Heatmaps
  • Gaze replays
  • Areas of interest (AOI)
  • Time to first fixation
  • Automated gaze-mapping: converts gaze from dynamic environments into static scenes for simpler aggregation and analysis